Kazade's Internet Address
My thoughts on programming, open source, games, Dreamcast, Linux and Android.
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Monday, 26 May 2014
A Public Domain C++11 1D/2D/3D Perlin Noise Generator
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Recently I needed to generate some simple procedural textures for a game I'm working on - after a quick search I found that the top resu...
13 comments:
Tuesday, 20 May 2014
Writing a C++ Completion Provider for GtkSourceView
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Over the last few weeks I've been implementing Python code completion in my homebrew text editor. After a lot of work I have most of the...
11 comments:
Wednesday, 23 April 2014
Bug Trackers Suck!
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Recently, I've been thinking a lot about bug trackers. For those who aren't in the know, bug trackers are websites that allow softwa...
16 comments:
Tuesday, 12 February 2013
A Quick Introduction to KGLT
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Those of you that follow me on Twitter , or have the pleasure to listen to my waffling in person, will know that I'm working on a game e...
30 comments:
Monday, 4 February 2013
So, You want to Write your own Linux Display Server?
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UPDATE: It's been confirmed that Ubuntu will be switching to a new display server called Mir. Canonical have posted some FUD about Wayla...
259 comments:
Tuesday, 30 October 2012
Introducing PasteShare
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If you are a programmer, and you collaborate with a team of developers, you probably make regular use of a "paste bin" site. Paste...
155 comments:
Monday, 8 October 2012
Goodbye Ubuntu
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I considered calling this blog post "I'm moving to Debian" but if I did, people would probably assume that I'm doing so in...
25 comments:
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