The SEGA Dreamcast was an iconic console. To many, it is regarded as
the greatest console that has ever been released. Since its untimely demise many fans
have hoped that SEGA would re-enter the hardware industry and release a
Dreamcast 2 - an updated but truely backwards-compatible successor to the
original hardware.
This is very unlikely to happen.
Consoles are expensive, if SEGA did re-enter the game and it was a
failure (which is pretty likely) it would probably kill SEGA entirely.
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| Image from the Dreamcast 2 Petition on Change.org by Ben Plato |
There
is however a
petition online to design a Dreamcast 2 which would be
built-to-order, nullifying much of the risk. This actually isn't a
terrible idea. Designing an updated version of the original Dreamcast,
with perhaps even the same specifications but with modern connections
(LAN vs Dial-up, HDMI vs VGA, HDD vs VMU) probably could be done by a
small internal team. The very people interested in this kind of hardware
would be willing to pay above the cost of manufacture to own it. SEGA
could make a profit on the hardware, and as suggested in the petition,
provide an online store for purchasing digital versions of the classic
games that already exist. If they opened that store up to indies then that would be a bonus.
But still, this is very unlikely to happen. SEGA
is primarily a software company now, and most of the team that designed
the Dreamcast probably moved on long ago. But that doesn't necessarily
mean a Dreamcast 2 couldn't be built. The tools needed for a dedicated community to build a Dreamcast clone (let's call it OpenDC) aren't that far way.
Patents are Expiring
The Dreamcast was released at the tail end
of 1998. Given that patents only last 20 years in most countries, and
that most of the Dreamcast patents (e.g. for the GD-ROM) were patented
in 1997, the Dreamcast will essentially be free to clone in a
couple of years.
There's even better news though. The
SH4 CPU which the Dreamcast uses will no longer be patented in 2016 and
the Open Processor Foundation is already
working on their own version.
It's not unlikely that at some point in the next 3-4 years there will
be a "J4" system-on-a-chip (SOC) available, it's also probable that any SH4-clone SOC will
be higher spec'd than the Dreamcast was, with some kind of OpenGL ES based GPU built in.
If an SH4 based SOC was released, the rest of the problems to solve involve software, peripherals and packaging.
Software
On the software front, we have a bit of a head start.
Linux is free, open source and supports the SH4 architecture. The
community would need to build a Linux based OS with a basic graphical
launcher, and provide any libraries which the Dreamcast executables call
into. It's a fair amount of work, but there shouldn't be anything
impossible here.
We also already have a free fully featured Dreamcast
SDK in
KallistiOS, and new games are being released based on it even now. This means that the community could provide an online
store for new homebrew games written for the new console. This could be
accessed through the OpenDC launcher and download games directly to
disk.
Peripherals
The biggest issue on the peripheral side is the
GD-ROM. This will either have to be custom made when the patents expire,
or alternatively, the community would need to develop new firmware for
an existing CD-ROM model. Another option would be to forgo the GD-ROM
drive entirely, but that wouldn't really fulfil the backwards
compatibility that everyone would like.
The dial-up
modem could be emulated in software. This just leaves the controllers.
With 3D printing really taking off now, it's quite probable that over
the next few years it will be possible to print electrical connections
into plastic. When that happens, 3D printing a case for the console, complete with Dreamcast compatible controller ports would simply just be a case of sending a design to
Shapeways.
If using old Dreamcast controllers isn't enough, a custom community-designed controller could be made using 3D printing and software like
Fritzing.
The Dream is Still Alive!
So, even though SEGA may never release another console, a driven and dedicated community following open source practices could build another Dreamcast. We might just have to wait a few more years to see it.