OK, I'm useless at blogging. So what's happened since last time?
Well, I've written a book for a start. Beginning OpenGL Game Programming 2nd Edition will be available to buy on March 24th in the US, and about the same time in April for the UK. Since I finished writing the book I've been working on a new project: http://launchpad.net/lucadestudios.
Our aim is to write a couple of games, but in doing so build a set of high-level reusable component libraries. I'm currently working on the networking subsystem, while other members are working on physics and sound. We seem to be getting a lot done quite quickly which is always good.
Anyway, back to work...